Welcome back to Tech Solutions. Today we are back with a new video. Follow all the process properly in order to make it working. NOTE: NO BOOTLOADER WAS INS. Apple is extending its support of AMD GPUs to macOS Catalina, with the second developer beta for macOS 10.15.1 enabling Radeon RX5700 compatibility with the operating system, possibly as a first.
An eGPU can give your Mac additional graphics performance for professional apps, 3D gaming, VR content creation, and more.
eGPUs are supported by any Thunderbolt 3-equipped Mac1 running macOS High Sierra 10.13.4 or later. Learn how to update the software on your Mac.Mac Os On Amd A6
An eGPU lets you do all this on your Mac:
*Accelerate apps that use Metal, OpenGL, and OpenCL
*Connect additional external monitors and displays
*Use virtual reality headsets plugged into the eGPU
*Charge your MacBook Pro while using the eGPU
*Use an eGPU with your MacBook Pro while its built-in display is closed
*Connect an eGPU while a user is logged in
*Connect more than one eGPU using the multiple Thunderbolt 3 (USB-C) ports on your Mac2
*Use the menu bar item to safely disconnect the eGPU
*View the activity levels of built-in and external GPUs (Open Activity Monitor, then choose Window > GPU History.)eGPU support in apps
eGPU support in macOS High Sierra 10.13.4 and later is designed to accelerate Metal, OpenGL, and OpenCL apps that benefit from a powerful eGPU. Not all apps support eGPU acceleration; check with the app's developer to learn more.3
In general, an eGPU can accelerate performance in these types of apps:
*Pro apps designed to utilize multiple GPUs
*3D games, when an external monitor is attached directly to the eGPU
*VR apps, when the VR headset is attached directly to the eGPU
*Pro apps and 3D games that accelerate the built-in display of iMac, iMac Pro, MacBook Air, and MacBook Pro (This capability must be enabled by the app's developer.)
You can configure applications to use an eGPU with one of the following methods.Use the Prefer External GPU option
Starting with macOS Mojave 10.14, you can turn on Prefer External GPU in a specific app's Get Info panel in the Finder. This option lets the eGPU accelerate apps on any display connected to the Mac—including displays built in to iMac, iMac Pro, MacBook Air, and MacBook Pro:Amd Radeon For Mac Osx
*Quit the app if it's open.
*Select the app in the Finder. Most apps are in your Applications folder. If you open the app from an alias or launcher, Control-click the app's icon and choose Show Original from the pop-up menu. Then select the original app.
*Press Command-I to show the app's info window.
*Select the checkbox next to Prefer External GPU.
*Open the app to use it with the eGPU.
You won't see this option if an eGPU isn't connected, if your Mac isn't running macOS Mojave or later, or if the app self-manages its GPU selection. Some apps, such as Final Cut Pro, directly choose which graphics processors are used and will ignore the Prefer External GPU checkbox.Set an external eGPU-connected display as the primary display
If you have an external display connected to your eGPU, you can choose it as the primary display for all apps. Since apps default to the GPU associated with the primary display, this option works with a variety of apps:
*Quit any open apps that you want the eGPU to accelerate on the primary display.
*Choose Apple menu > System Preferences. Select Displays, then select the Arrangement tab.
*Drag the white menu bar to the box that represents the display that's attached to the eGPU.
*Open the apps that you want to use with the eGPU.
If you disconnect the eGPU, your Mac defaults back to the internal graphics processors that drives the built-in display. When the eGPU is re-attached, it automatically sets the external display as the primary display.About macOS GPU drivers
Mac hardware and GPU software drivers have always been deeply integrated into the system. This design fuels the visually rich and graphical macOS experience as well as many deeper platform compute and graphics features. These include accelerating the user interface, providing support for advanced display features, rendering 3D graphics for pro software and games, processing photos and videos, driving powerful GPU compute features, and accelerating machine learning tasks. This deep integration also enables optimal battery life while providing for greater system performance and stability.
Apple develops, integrates, and supports macOS GPU drivers to ensure there are consistent GPU capabilities across all Mac products, including rich APIs like Metal, Core Animation, Core Image, and Core ML. In order to deliver the best possible customer experience, GPU drivers need to be engineered, integrated, tested, and delivered with each version of macOS. Aftermarket GPU drivers delivered by third parties are not compatible with macOS.
The GPU drivers delivered with macOS are also designed to enable a high quality, high performance experience when using an eGPU, as described in the list of recommended eGPU chassis and graphics card configurations below. Because of this deep system integration, only graphics cards that use the same GPU architecture as those built into Mac products are supported in macOS.Supported eGPU configurations
It's important to use an eGPU with a recommended graphics card and Thunderbolt 3 chassis. If you use an eGPU to also charge your MacBook Pro, the eGPU's chassis needs to provide enough power to run the graphics card and charge the computer. Check with the manufacturer of the chassis to find out if it provides enough power for your MacBook Pro.
Recommended graphics cards, along with chassis that can power them sufficiently, are listed below.Thunderbolt 3 all-in-one eGPU products
These products contain a powerful built-in GPU and supply sufficient power to charge your MacBook Pro.
Recommended Thunderbolt 3 all-in-one eGPUs:
*Blackmagic eGPU and Blackmagic eGPU Pro4
*Gigabyte RX 580 Gaming Box4
*Sonnet Radeon RX 570 eGFX Breakaway Puck
*Sonnet Radeon RX 560 eGFX Breakaway Puck5AMD Radeon RX 470, RX 480, RX 570, RX 580, and Radeon Pro WX 7100
These graphics cards are based on the AMD Polaris architecture. Recommended graphics cards include the Sapphire Pulse series and the AMD WX series.
Recommended Thunderbolt 3 chassis for these graphics cards:
*OWC Mercury Helios FX4
*PowerColor Devil Box
*Sapphire Gear Box
*Sonnet eGFX Breakaway Box 350W
*Sonnet eGFX Breakaway Box 550W4
*Sonnet eGFX Breakaway Box 650W4
*Razer Core X4
*PowerColor Game Station4
*HP Omen4
*Akitio Node6AMD Radeon RX Vega 56
These graphics cards are based on the AMD Vega 56 architecture. Recommended graphics cards include the Sapphire Vega 56.
Recommended Thunderbolt 3 chassis for these graphics cards:
*OWC Mercury Helios FX4
*PowerColor Devil Box
*Sonnet eGFX Breakaway Box 550W4
*Sonnet eGFX Breakaway Box 650W4
*Razer Core X4
*PowerColor Game Station4AMD Radeon RX Vega 64, Vega Frontier Edition Air, and Radeon Pro WX 9100
These graphics cards are based on the AMD Vega 64 architecture. Recommended graphics cards include the Sapphire Vega 64, AMD Frontier Edition air-cooled, and AMD Radeon Pro WX 9100.
Recommended Thunderbolt 3 chassis for these graphics cards:
*Sonnet eGFX Breakaway Box 650W4
*Razer Core X4AMD Radeon RX 5700, 5700 XT, and 5700 XT 50th Anniversary
If you've installed macOS Catalina 10.15.1 or later, you can use these graphics cards that are based on the AMD Navi RDNA architecture. Recommended graphics cards include the AMD Radeon RX 5700, AMD Radeon RX 5700 XT, and AMD Radeon RX 5700 XT 50th Anniversary.
Recommended Thunderbolt 3 chassis for these graphics cards:
*Sonnet eGFX Breakaway Box 650W4
*Razer Core X4Learn more
*Learn how to choose your GPU in Final Cut Pro X 10.4.7 or later.
*To ensure the best eGPU performance, use the Thunderbolt 3 cable that came with your eGPU or an Apple Thunderbolt 3 (USB-C) cable. Also make sure that the cable is connected directly to a Thunderbolt 3 port on your Mac, not daisy-chained through another Thunderbolt device or hub.
*If you have questions about Thunderbolt 3 chassis or graphics cards, or about third-party app support and compatibility, contact the hardware or software provider.
*Software developers can learn more about programming their apps to take advantage of macOS eGPU support.
1. If you have a Mac mini (2018) with FileVault turned on, make sure to connect your primary display directly to Mac mini during startup. After you log in and see the macOS Desktop, you can unplug the display from Mac mini and connect it to your eGPU.
2. If you're using a 13-inch MacBook Pro from 2016 or 2017, always plug eGPUs and other high-performance devices into the left-hand ports for maximum data throughput.
3. macOS High Sierra 10.13.4 and later don't support eGPUs in Windows using Boot Camp or when your Mac is in macOS Recovery or installing system updates.
4. These chassis provide at least 85 watts of charging power, making them ideal for use with 15-inch MacBook Pro models.
5. Playback of HDCP-protected content from iTunes and some streaming services is not supported on displays attached to Radeon 560-based eGPUs. You can play this content on the built-in display on MacBook Pro, MacBook Air, and iMac.
6. If you use Akitio Node with a Mac notebook, you might need to connect your Mac to its power adapter to ensure proper charging.Highly anticipated: One brave Redditor who trawled through the deep mines of macOS Big Sur code has uncovered preliminary specifications for AMD’s upcoming Navi 21, Navi 22, and Navi 23 GPUs. Although the information isn’t entirely precise, it’s sufficient to conclude that these will be very, very powerful GPUs.
Listed plainly and clearly within macOS code is the number of compute units each GPU will have: Navi 21 will have 80, Navi 22 will have 40, and Navi 23 will have 32. Assuming that each compute unit corresponds to sixty-four shaders, the GPUs will have 5120, 2560, and 2048 shaders respectively. The clock speeds for each GPU are a little more ill-defined, and we’ll explain why in a second, but the driver lists speeds from 2 GHz to 2.5 GHz.
There’s also a mention of a Navi 31 GPU with 80 compute units; 5120 shaders; but there’s no other info on that chip yet – that one’s still a year from release.Radeon RX 6000Navi 21Navi 22Navi 23CodenameSienna CichlidNavy FlounderDimgrey CavefishShaders512025602048Clock2050 MHz → 2200 MHz2500 MHzTDP200 W → 238 W170 W
There was incomplete information on Navi 23. And fun fact: AMD's GPU codenames are generated randomly.
Our heroic Redditor extracted all this information from the “AmdRadeonX6000HwServices” file in the newest beta of macOS 11 Big Sur. The beta is publicly available and so this data is easily verifiable – the only caveat is the possibility that AMD provided prototype information to Apple, or that the architecture has changed so significantly that the terms we’re used to now mean something else, but those are unlikely scenarios.
Clock speeds and TDPs usually aren’t finalized until just before release, so it’s best to treat these values as rough guides that the processors are capable of. The table below shows that the specs for Navi 10 disagrees slightly with the specifications of the RX 5700XT, the current flagship Navi 10 GPU. Both the clocks and the TDP are higher.Radeon RX 5000Navi 10 / RX 5700XTNavi 14 / RX 5500XTShaders25601536Clock1400 MHz1605 MHz1900 MHz1607 MHzTDP180 W225 W110 W130 W
On the left: the GPU specifications as described in macOS Big Sur, on the right: the top end model's actual specifications as currently sold.
Although 5120 shaders are a lot less than the 10,000 or so CUDA cores on Nvidia’s newest GPUs, AMD and Nvidia take a markedly different approach to their unified shader units, even though a lot of the terminology used seems to be the same.
Nvidia's execution units (CUDA cores) are scalar in nature -- that means one unit carries out one math operation on one data component; by contrast, AMD's units (Stream Processors) work on vectors -- one operation on multiple data components. For scalar operations, they have a single dedicated unit. Further explanation of this is beyond the scope of this article, but you can check out our deep dive: Navi vs. Turing: An Architecture Comparison for more.
Obviously, there’s no telling exactly how fast Big Navi is going to be compared to Nvidia's RTX 30 series, for now at least. AMD is set to launch Radeon RX 6000 GPUs on October 28.Amd Radeon Software Mac OsNow Read This…Amd Radeon Drivers For MacosRelated Reads